I've tried different motion controls methods from a DS3 SixAxis to DS4 and Android phone, changing the deadzone of Left/ Right Axis, changing Controller API from XInput to DirectInput to DSUClient in Cemu Input settings, changing SixAxis deadzone and Gyro sensitivity in. I'm using motion controls to aim with the bow in Zelda BotW, the problem is the crosshair/ aiming reticle shakes constantly. Anyone have any clue what I can do about that? On another random note, any Ryzen 3000 users out there? Got a 3600X now and it runs BOTW beautifully But I noticed that while using runes, the sensitivity skyrockets in the vertical direction. I use an Xbox 360 controller, and for the most part it works great. The game works great with the exception of a few things Controller sensitivity issues in BOTW. I've been playing BOTW using a xbone controller connected through usb. Help with input settings Sensitivity way too high in BOTW menus with xbone controller.